mouzelayer: every feature, listed
A 3D terrain globe for After Effects: find places, key camera moves, add pins and routes, then render it into a new comp. 68 tools, presets, styles, effects and actions in 7 groups. mouzelayer comes with mouzeclick: one plan with everything included, $25 a month.
Toolbar 6
- Find a placeTool
Searches cities, countries or coordinates like 48.85, 2.35 and flies the globe camera to the chosen result.
- Pin (search result)Action
Adds a search result as a pin without flying there; Shift+Enter flies there and pins it.
- KeyAction
Adds a camera key holding the current view, 3 seconds after the last key or route (shortcut K).
- PlayAction
Plays the camera moves, orbit and routes in the preview; press again to stop (shortcut Space).
- Render to After EffectsAction
Renders PNG frames and builds a new comp with Globe, Routes, route nulls, pin layers and a Map credits layer.
- North up (compass)Action
Turns the view to north up and straight down (shortcut N).
Style 16
- NightStyle
Paints the map dark navy with cyan borders and yellow roads.
- DaylightStyle
Paints the map with light blue sea, cream land, green forests and white roads.
- ReliefStyle
Colours land and sea by height and depth, from deep blue oceans to green lowlands and white peaks.
- InkStyle
Paints the map off-white with grey water and dark ink borders and coastlines.
- NeonStyle
Paints a near-black map with pink borders, cyan roads and glowing cyan coastlines.
- BlueprintStyle
Paints the map deep blue with white borders, coastlines, roads and grid lines.
- PlacesTool
Shows or hides city and region names on the globe.
- CountriesTool
Shows or hides country names on the globe.
- BordersTool
Shows or hides country borders and dashed region borders.
- RoadsTool
Shows or hides highways, major and minor roads as you zoom in.
- GridTool
Draws latitude and longitude lines, spaced closer as you zoom in.
- AtmosphereTool
Adds a glowing atmosphere halo round the globe and haze toward the horizon.
- ReliefTool
Sets how strongly hills are shaded, 0 to 100%; double-click resets to 55.
- HeightTool
Sets how tall the 3D terrain stands, 0 to 6 times true height; double-click resets to 1.5.
- Light fromTool
Sets the compass direction the hill and craft lighting comes from; double-click resets to 315 (north-west).
- NamesTool
Shows place names in English where the map has them, or in each place's local name.
View 2
- TiltTool
Tilts the camera from straight down (0) up to 80 degrees toward the horizon.
- TurnTool
Turns the camera heading, 0 to 359 degrees, 0 being north.
Camera moves 11
- ClearAction
Removes every camera key; the current view stays.
- Camera keys listTool
Lists keys by nearest place, altitude and time; clicking one jumps the view and time to it.
- AtTool
Sets the selected key's time in seconds.
- FlightPreset
The camera arrives at this key up and over: zooming out, across, then back in.
- GlidePreset
The camera arrives straight across, zooming as it goes.
- CutPreset
No move: the view cuts to this key.
- EasingPreset
Sets how the camera arrives at the key: Smooth, Linear, In or Out.
- Set to this viewAction
Updates the selected key to the view on screen now.
- Remove (key)Action
Deletes the selected camera key.
- TimeTool
Scrubs through the camera moves and routes in the preview.
- OrbitTool
Adds a steady turn around the view, -30 to +30 degrees a second; double-click resets.
Pins 2
- Pin the centreAction
Adds a pin at the centre of the view, named after the nearest place.
- Pin listTool
Rename a pin by typing, remove it with ×, or click it to fly there.
Routes 20
- Add a routeAction
Adds a plane travelling from the second-last pin to the last, starting after existing routes and lasting 4 seconds.
- Route listTool
Lists routes with their ends and times; click one to edit it, or × to remove it.
- From / ToTool
Chooses which pins the route starts and ends at.
- PlanePreset
A 3D airliner with navigation lights and contrails flies the arc between the pins.
- JetPreset
A 3D jet with an afterburner flame flies the arc between the pins.
- ShipPreset
A 3D ship sails by sea between the pins through canals and straits, with wake and funnel smoke.
- DotPreset
A glowing dot with a comet tail travels the arc between the pins.
- Starts, lastsTool
Sets when the trip sets off and how long it takes, in seconds.
- PacePreset
Sets the trip's speed curve: Smooth, Steady, Speed up or Slow down.
- ArcTool
Sets how high it flies over the middle of the trip, 0 to 30% of the distance; disabled for ships.
- SizeTool
Sets how big the plane, ship or dot is on a 1080p picture, 12 to 90 px.
- LineTool
Sets the route line's colour and width, 0 to 12 px (0 hides the line).
- FreePreset
The camera keeps its own moves while the route plays.
- FollowPreset
Keeps the travelling vehicle in the middle of the picture during the trip.
- ChasePreset
Flies the camera behind the vehicle, turned the way it heads and tilted down.
- Draw the line behind itTool
Draws the route line growing behind the vehicle instead of the whole line at once.
- DashedTool
Makes the route line dashed, with dashes flowing the way it travels.
- Clouds on the wayTool
Adds banks of cloud along the trip that the plane climbs through, flies over and descends through; not for ships.
- Go to its startAction
Moves the time to the start of the selected trip.
- Remove (route)Action
Deletes the selected route.
Render 11
- CompPreset
Renders at the open comp's size and frame rate; 1080p when no comp is open.
- 1080pPreset
Renders at 1920 × 1080.
- 4KPreset
Renders at 3840 × 2160.
- VerticalPreset
Renders at 1080 × 1920.
- SquarePreset
Renders at 1080 × 1080.
- Frame rateTool
Sets the render frame rate: 23.976, 24, 25, 29.97, 30, 50 or 60 fps.
- SpacePreset
Renders the globe over a dark sky with stars.
- ClearPreset
Renders a see-through background so the globe sits over your own layers.
- ColourPreset
Renders the globe over one chosen background colour.
- DetailPreset
Standard renders map detail as in the preview; High uses finer map pieces, sharper and slower.
- Place names in the pictureTool
Includes place and country names in the rendered globe frames.
More in mouzelayer
No tabs: groups follow the panel's header toolbar and cards (Style, View, Camera moves, Pins, Routes, Render). Globe mouse: drag moves, scroll zooms, right/Shift-drag tilts and turns, double-click flies closer (Shift: further out). Keys: K adds a key, Space plays, N north up, / or F focuses search, arrows and +/- move and zoom the focused globe. Ease buttons disable on the first key and for Cut; Arc disables and Clouds hides for ships; Frame rate locks to the comp when Size is Comp and a comp is open. Render output: frames saved in a "mouze layers" folder next to the project (or mouzeclick's folder), a comp with Globe, Routes, a null per route craft, a dot shape and name text layer per pin, and Map credits, all in one undo step. Needs mouzeclick running and activated for map data.